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	<title>Shlrm.org Blag &#187; Games</title>
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	<link>http://shlrm.org/wordpress</link>
	<description>Linux, Java, Ruby, and Politics.</description>
	<lastBuildDate>Mon, 10 Oct 2011 18:50:48 +0000</lastBuildDate>
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		<title>MINECRAFT Magnets!</title>
		<link>http://shlrm.org/wordpress/2011/03/10/minecraft-magnets/</link>
		<comments>http://shlrm.org/wordpress/2011/03/10/minecraft-magnets/#comments</comments>
		<pubDate>Thu, 10 Mar 2011 16:26:11 +0000</pubDate>
		<dc:creator>David Kowis</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[W00t!]]></category>
		<category><![CDATA[Minecraft]]></category>

		<guid isPermaLink="false">http://shlrm.org/wordpress/?p=435</guid>
		<description><![CDATA[Minecraft Magnets!]]></description>
			<content:encoded><![CDATA[<p>I has dem!</p>
<div id="attachment_436" class="wp-caption alignleft" style="width: 310px"><a href="http://shlrm.org/wordpress/wp-content/uploads/2011/03/Minecraft_opt.jpg"><img class="size-medium wp-image-436" title="Minecraft Magnets!" src="https://shlrm.org/wordpress/wp-content/uploads/2011/03/Minecraft_opt-300x179.jpg" alt="NO PUNCHING MY DESK!" width="300" height="179" /></a><p class="wp-caption-text">I got some Minecraft magnets and they&#39;re on my storage cabinet at work.</p></div>
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		<title>Minecraft Server Modification Project</title>
		<link>http://shlrm.org/wordpress/2010/10/14/minecraft-server-modification-project/</link>
		<comments>http://shlrm.org/wordpress/2010/10/14/minecraft-server-modification-project/#comments</comments>
		<pubDate>Thu, 14 Oct 2010 20:01:46 +0000</pubDate>
		<dc:creator>David Kowis</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Java]]></category>
		<category><![CDATA[W00t!]]></category>

		<guid isPermaLink="false">http://shlrm.org/wordpress/?p=397</guid>
		<description><![CDATA[MINECRAFT! Someone has done no small amount of determining what the code within the minecraft_server.jar does and how you can inject hooks into it. I have forked that git repository and am trying to organize it a bit better. Possibly make it truly into just a plugin framework and nothing else. I&#8217;m hoping that this <a href='http://shlrm.org/wordpress/2010/10/14/minecraft-server-modification-project/'>[...]</a>]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.minecraft.net">MINECRAFT</a>!</p>
<p>Someone <a href="Someone has done no small amount of determining what the code within the minecraft_server.jar does">has done no small amount of determining</a> what the code within the minecraft_server.jar does and how you can inject hooks into it. <a href="http://github.com/dkowis/Minecraft-Server-Mod">I have forked that git repository</a> and am trying to organize it a bit better. Possibly make it truly into just a plugin framework and nothing else.</p>
<p>I&#8217;m hoping that this will be useful to others and that it all won&#8217;t horribly break when the server is changed on the 31st. Otherwise, all the really awesome administrative abilities will be horribly broken. Another really awesome thing would be if Notch were to have a plugin API ready to go. Perhaps based on the work that the community is doing.</p>
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		<item>
		<title>Irritation at Joomla</title>
		<link>http://shlrm.org/wordpress/2009/06/14/irritation-at-joomla/</link>
		<comments>http://shlrm.org/wordpress/2009/06/14/irritation-at-joomla/#comments</comments>
		<pubDate>Mon, 15 Jun 2009 01:27:45 +0000</pubDate>
		<dc:creator>David Kowis</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Gripes]]></category>

		<guid isPermaLink="false">http://shlrm.org/wordpress/?p=239</guid>
		<description><![CDATA[Well I should've known better than to just use Joomla! for something without doing the research on it.]]></description>
			<content:encoded><![CDATA[<p>Well I should&#8217;ve known better than to just use <a href="http://www.joomla.org">Joomla!</a> for something without doing the research on it.</p>
<p>As it appears, joomla has poor user control. There&#8217;s no granulation. So the <a href="http://uberminers.shlrm.org">website I&#8217;m working on for my corporation</a> in <a href="http://www.eve-online.com">Eve Online</a> isn&#8217;t going to work in joomla. Mostly I need something simple to manage content. A <a href="http://en.wikipedia.org/wiki/Content_management_system">Content Management System</a> as it were. Joomla isn&#8217;t going to cut it. It&#8217;ll do for now, until I can find something else to manage the content.</p>
<p>My requirements aren&#8217;t horrible.</p>
<ul>
<li>Blogging type stuff &#8211; to allow corp members, who feel so inclined to post articles about their excapades</li>
<li>News type stuff -  to allow the corporation to post news entries for things that happen corp wide</li>
<li>Calendar type thinger &#8211; to allow the corporation to post events and/or due dates. I think this is probably very important because we need to be able to have deadlines posted somewhere easy for everyone to access. Helping to ensure that we don&#8217;t default on any corporation contracts.</li>
<li>Static Document management &#8211; To hold things like the Corporate bylaws (once I figure out how to write bylaws) and other official corporate documents</li>
<li>User management &#8211; I need <em>at least</em> the ability to moderate users to the site. And then a bit of permissions management within the site, so that not everyone can create events, post news, or muck with the corporate documents.</li>
</ul>
<p>So the requirements for the site aren&#8217;t too strenuous, but joomla fails miserably regarding the user management. Which pretty much breaks the entire thing.</p>
<p>Drupal might do it, but I&#8217;ve read that drupal is quite complex. I don&#8217;t particularly want to roll my own CMS, as there&#8217;s already plenty out there, and my goal isn&#8217;t to build a CMS, the goal is to build the content, which is going to be difficult enough.</p>
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		<title>Eve Online</title>
		<link>http://shlrm.org/wordpress/2009/03/14/eve-online/</link>
		<comments>http://shlrm.org/wordpress/2009/03/14/eve-online/#comments</comments>
		<pubDate>Sun, 15 Mar 2009 00:48:43 +0000</pubDate>
		<dc:creator>David Kowis</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[Eve online]]></category>

		<guid isPermaLink="false">http://shlrm.org/wordpress/?p=211</guid>
		<description><![CDATA[Yeah, i&#8217;ve done another thing I said I&#8217;d never do. I started playing an MMORPG. This one is a bit more single player than WoW though. You don&#8217;t have to be online with all your friends to accomplish stuff. There&#8217;s no such thing as level grinding. Your skills progress even whilst you&#8217;re offline! It&#8217;s a <a href='http://shlrm.org/wordpress/2009/03/14/eve-online/'>[...]</a>]]></description>
			<content:encoded><![CDATA[<p>Yeah, i&#8217;ve done another thing I said I&#8217;d never do. I started playing an MMORPG. This one is a bit more single player than WoW though. You don&#8217;t have to be online with all your friends to accomplish stuff. There&#8217;s no such thing as level grinding. Your skills progress even whilst you&#8217;re offline!</p>
<p>It&#8217;s a space based game, you can be a pirate if you want to! Or be a miner, a business man, or a warrior. You can PvP, or not. There&#8217;s a lot of things to do. Lots and lots of skills.</p>
<p>Yep there goes all my free time.</p>
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		<title>Minerva: Metastasis</title>
		<link>http://shlrm.org/wordpress/2007/11/01/minerva-metastasis/</link>
		<comments>http://shlrm.org/wordpress/2007/11/01/minerva-metastasis/#comments</comments>
		<pubDate>Fri, 02 Nov 2007 03:30:50 +0000</pubDate>
		<dc:creator>David Kowis</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[W00t!]]></category>
		<category><![CDATA[Half-life]]></category>
		<category><![CDATA[Half-life: 2]]></category>
		<category><![CDATA[HL2]]></category>
		<category><![CDATA[Minerva]]></category>
		<category><![CDATA[Mod]]></category>

		<guid isPermaLink="false">http://shlrm.org/wordpress/2007/11/01/minerva-metastasis/</guid>
		<description><![CDATA[This mod built by Adam Foster is quite probably the best single player mod out there for Half-life: 2. It&#8217;s got an unbelievably engrossing storyline. Even though there&#8217;s no fancy voice-over&#8217;s or anything like that. Just simple &#8220;modem&#8221; text messages. And yet that provides an excessively deep storyline. Also the scale of the facility is <a href='http://shlrm.org/wordpress/2007/11/01/minerva-metastasis/'>[...]</a>]]></description>
			<content:encoded><![CDATA[<p>This mod built by <a href="http://developer.valvesoftware.com/wiki/Adam_Foster">Adam Foster</a> is quite probably the best single player mod out there for Half-life: 2. It&#8217;s got an unbelievably engrossing storyline. Even though there&#8217;s no fancy voice-over&#8217;s or anything like that. Just simple &#8220;modem&#8221; text messages. And yet that provides an excessively deep storyline. Also the scale of the facility is emphasized often. The levels aren&#8217;t really that massive, but they hint at things unseen. Also, you get the idea that Minerva isn&#8217;t telling you everything. Which only adds to the story. The levels are fantastically designed. Especially when the &#8220;big event&#8221; happens, to avoid too much of a spoiler :). It&#8217;s It&#8217;s an absolutely awesome mod. <a href="http://www.parm.net/torrents/metastasis_patched.exe.torrent" title="Torrent!">Get it</a> and play it. You won&#8217;t regret it.</p>
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